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Rules of Play
Big Smith Tournament Rules
Under 10 (Junior Mini)
- Tournament Format: Teams will play a round-robin within their division. The top two teams will play in the tournament final on Saturday. Teams will receive 2 pts for a win, 1 pt for a tie. If two or more teams are tied, the teams with the fewest points allowed will advance.
- 4 on 4 play.
- The game will consist of 8 four-minute shifts. Each quarter will consist of 2 - four minute shifts.
- Straight time. The clock will only stop on shift changes and time-outs.
- Score will be displayed.
- Half time will be 2 minutes when and where possible.
- Foul shots will be accumulated but not taken until the completion of the game.
- Man-to-Man Defence - Defence must be man to man. Zone defences of any kind are not permitted.
- Equal Play - No one player shall play more than a one-shift difference over any other teammate.
- Overtime. There will be no overtime during round robin play. A 5-minute overtime will be played if the game is tied at the completion of regular time in the tournament final.
Under 12 (Mini)
- Tournament Format: Teams will play a round-robin within their division. The top two teams will play in the tournament final on Sunday. Teams will receive 2 pts for a win, 1 pt for a tie. If two or more teams are tied, the teams with the fewest points allowed will advance.
- The game will consist of eight 4-minute shifts, with equal play required. Each quarter will consist of two 4-minute shifts.
- Straight time. The clock will stop on shift changes and time-outs.
- Half time will be 5 minutes when and where possible.
- Half time may be shortened if the game is running behind schedule.
- Foul shots will be accumulated but not taken until the completion of the game.
- Minimum number of players - A team shall consist of not less than eight (8) players five of whom must be present to start a game. In the event of a default due to a shortage of players (8 players must be present by the start of playing the fifth shift), the game shall still be officiated and scored. A team must have used a minimum of eight (8) players to complete an official game. If a player becomes injured or fouls out and you only have 8 players, you must play the remainder of the game with one less player.
- Man-to-Man Defence - Defence must be man to man. Zone defences of any kind are not permitted.
- No Full Court Defence - After a made basket, or dead ball in the front court, the team now going on defense must retreat back to the 3 point line area in their own back court until the opposing team crosses half court. In the case where there is no 3-point line, the top of the key area should be used.
- Full Court Defence Exception - In Under 12 Divisions 1 and 1A, a man-to-man only, full court press will be permitted.
- Equal Play - No one player shall play more than a one-shift difference than any other teammate.
- Overtime. There will be no overtime during round robin play. A 5-minute overtime will be played if the game is tied at the completion of regular time in the tournament final.
U14 (Bantam)
- Tournament Format: Teams will play a round-robin within their division. The top two teams will play in the tournament final on Sunday. Teams will receive 2 pts for a win, 1 pt for a tie. If two or more teams are tied, the teams with the fewest points allowed will advance.
- Four quarters of 8 minutes each with a 1-minute break between quarters.
- Equal play will be required in the first three quarters of games played in Division 3 or lower with those three quarters being divided into two 4-minute shifts.
- Straight time. The clock will stop on shift changes (where applicable) and time-outs.
- Half time will be 5 minutes when and where possible.
- Half time may be shortened if the game is running behind schedule.
- Foul shots will be accumulated but not taken until the completion of the game.
- Man-to-Man Defence - Defence must be man to man. Zone defences of any kind are not permitted.
- Equal Play: Equal Play In all levels of Under 14 Division 3 and lower, no one player shall play more than a one shift difference than any other team mate over the duration of the first three quarters of the game. If players have not been used in accordance with “Equal Playing Time” by the end of the third quarter, the scorer shall record clearly on the score sheet that the game is a default against the violating team.
- Fourth Quarter Exclusion – Equal play is not the expectation of play in the 4th quarter.
- Overtime. There will be no overtime during round robin play. A 5-minute overtime will be played if the game is tied at the completion of regular time in the tournament final.
Shot Clock
The shot clock will be 30 seconds duration.
Back Court Possession
A team will be permitted to have possession of the ball in their backcourt for 10 seconds prior to crossing midcourt.
Time Outs
Each team shall be permitted a total of four time outs, two of which may be taken in the first half, two of which may be taken in the second half.
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